Difference between revisions of "AMOSi:Hard Col"
Spellcoder (talk | contribs) m (1 revision(s)) |
Spellcoder (talk | contribs) (Extracted from the AMOSPro V2.00 helpfile) |
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Revision as of 02:45, 17 November 2007
Returns the result of the hardware collision detector you've activated with the SET HARDCOL command. If the test is successful you'll get a value of True (-1). Otherwise the result will be False (0).
You can now find the identification number of any other sprites involved in the collision using the COL function as normal.
test=Hardcol(spritenumber)