Difference between revisions of "AMOSi:Set Sprite Buffer"

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Latest revision as of 01:51, 17 November 2007

an example can be found on AMOSPro_Tutorial:Tutorials/Hardware_Sprites.AMOS


Allocates extra memory for the hardware and computed sprites to work with.


AMOS initially reserves just enough memory for a maximum of 128 lines. This can be easily increased to a larger value, such as 256.


Set Sprite Buffer lines