Difference between revisions of "AMOSi:Sprite"
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Latest revision as of 01:51, 17 November 2007
an example can be found on AMOSPro_Tutorial:Tutorials/Hardware_Sprites.AMOS
Sprite s,hx,hy,image
Loads sprite s with your image and positions it at your selected HARDWARE coordinates x,y.
The sprite number s can be anything from 0 to 63.
Sprites 0 to 7 generate hardware sprites
numbers 8 through 63 use computed sprites.