Difference between revisions of "AMOS:Games Created With AMOS part 2"
Lonewolf10 (talk | contribs) (added the stuff I accidentally removed (reverted to old version by Spellcoder!), and corrected formatting) |
Lonewolf10 (talk | contribs) (Added Green 5) |
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[[Image:NoScreenshot.png|left|thumb]] | [[Image:NoScreenshot.png|left|thumb]] | ||
===[[games:Genesia|Genesia]]=== | ===[[games:Genesia|Genesia]]=== | ||
+ | <br clear=all /> | ||
+ | |||
+ | |||
+ | [[Image:Green5-Ingame.png|left|thumb]] | ||
+ | ===[[games:Green 5|Green 5]]=== | ||
+ | (by Mark Judge) | ||
+ | * 2D platform game, similar to Flashback and Another World | ||
+ | * Demo version is on 1 disk | ||
+ | * Full game originally for 4 disks, but later crammed onto 3 disks | ||
+ | * [http://www.amigacoding.com/index.php/File:Green5-Title.png Title screen] | ||
<br clear=all /> | <br clear=all /> | ||
Line 102: | Line 112: | ||
− | [[Image: | + | [[Image:Interlock.png|left|thumb]] |
===[[games:Interlock|Interlock]]=== | ===[[games:Interlock|Interlock]]=== | ||
− | (by | + | (by Mark Mainwood, distributed by F1 Licenseware) |
+ | * Devised and programmed by Mark Mainwood | ||
+ | * Available on Amiga Format #36 (July 1992) disk 2 | ||
<br clear=all /> | <br clear=all /> | ||
Line 116: | Line 128: | ||
[[Image:NoScreenshot.png|left|thumb]] | [[Image:NoScreenshot.png|left|thumb]] | ||
===[[games:International Golf|International Golf]]=== | ===[[games:International Golf|International Golf]]=== | ||
+ | <br clear=all /> | ||
+ | |||
+ | |||
+ | [[Image:JetSetWilly97.png|left|thumb]] | ||
+ | ===[[games:Jet Set Willy 97|Jet Set Willy 97]]=== | ||
+ | (by Sam Beckett / cELLBLOCK4!, in 1997) | ||
+ | * Platform game | ||
+ | * Coding & Graphics: Sam Beckett | ||
+ | * Music: Flash & Ecstasy | ||
+ | * Design: Sharkbyte Software | ||
+ | * Betatesters: Flash & Gonzo | ||
+ | * Version 1.2 available from [http://aminet.net/package/game/jump/JetSet97_12 Aminet] | ||
<br clear=all /> | <br clear=all /> | ||
Line 130: | Line 154: | ||
* Available on F1 Licenseware disk 10, or CD Vol. 1<BR>(F1CD:DISKS/010.DMS or F1CD:F1_RUNNABLE/1-10) | * Available on F1 Licenseware disk 10, or CD Vol. 1<BR>(F1CD:DISKS/010.DMS or F1CD:F1_RUNNABLE/1-10) | ||
* [http://amigacoding.com/index.php/Image:KarateMaster-Title.png Title screen image] | * [http://amigacoding.com/index.php/Image:KarateMaster-Title.png Title screen image] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:KingdomOfSteam_Level1.png|left|thumb]] | ||
+ | ===[[games:Kingdom Of Steam|Kingdom Of Steam]]=== | ||
+ | (by Brian Bell, Chris Clarke and Hydro) | ||
+ | * Programming: Brian Bell, Game Design & Graphics: Chris Clarke, Music: Hydro | ||
+ | * Made using Reality Game Engine (which is coded in AMOS) | ||
+ | * Side-scrolling shoot'em up | ||
+ | * English Amiga Board page [http://eab.abime.net/showthread.php?t=78843 here] | ||
<br clear=left /> | <br clear=left /> | ||
Line 143: | Line 177: | ||
[[Image:NoScreenshot.png|left|thumb]] | [[Image:NoScreenshot.png|left|thumb]] | ||
===[[games:Knockout|Knockout 1/2]]=== | ===[[games:Knockout|Knockout 1/2]]=== | ||
− | (by [[Persons:Ben Wyatt|Ben Wyatt] in 1996) | + | (by [[Persons:Ben Wyatt|Ben Wyatt]] in 1996) |
* [http://amr.abime.net/review_7806 Review in magazine 'Amiga Point of View 1 (dec 2003)]<br /> | * [http://amr.abime.net/review_7806 Review in magazine 'Amiga Point of View 1 (dec 2003)]<br /> | ||
On the [http://www.ggsdata.se/CD-Rom/aclassix2.html 'Amiga Classix 2' CD]<br />Find the game, extra cars and extra sames on Aminet: http://aminet.net/search?query=knockout | On the [http://www.ggsdata.se/CD-Rom/aclassix2.html 'Amiga Classix 2' CD]<br />Find the game, extra cars and extra sames on Aminet: http://aminet.net/search?query=knockout | ||
Line 159: | Line 193: | ||
===[[games:LeapingLarry|Leaping Larry]]=== | ===[[games:LeapingLarry|Leaping Larry]]=== | ||
(made in 1991) | (made in 1991) | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:LegionsOfDawn-Level1.png|left|thumb]] | ||
+ | ===[[games:LegionsOfDawn|Legions Of Dawn]]=== | ||
+ | (by Andrew Campbell, distributed by F1 Licenseware) | ||
+ | * First person shooter | ||
+ | * [http://aminet.net/search?query=lodawn Demo] available on Aminet | ||
+ | * [http://www.amigacoding.com/index.php/File:LegionsOfDawn-Title.png Title screen] | ||
<br clear=left /> | <br clear=left /> | ||
Line 194: | Line 237: | ||
* Educational fun for kids. | * Educational fun for kids. | ||
* Available on F1 Licenseware disk 24, or F1CD Volume 1<BR>(F1CD:DISKS/24.DMS or F1CD:F1_RUNNABLE/21-30) | * Available on F1 Licenseware disk 24, or F1CD Volume 1<BR>(F1CD:DISKS/24.DMS or F1CD:F1_RUNNABLE/21-30) | ||
− | <br clear= | + | <br clear=all /> |
Line 204: | Line 247: | ||
* Every few levels you get a new background (15 different backgrounds in total) | * Every few levels you get a new background (15 different backgrounds in total) | ||
* There is also a hidden bonus level too! | * There is also a hidden bonus level too! | ||
− | * A .zip containing an ADF file of the game, and | + | * A .zip containing an ADF file of the game, and AMOS sourcecode can be found [http://endavid.com/lists/works.html here]. |
− | [http://endavid.com/lists/works.html here]. | ||
* Additional game images: [http://amigacoding.com/index.php/Image:MayYam1-p2.png 1st Area], [http://amigacoding.com/index.php/Image:MayYam1-p3.png 2nd area], [http://amigacoding.com/index.php/Image:MayYam1-p4.png 3rd area], [http://amigacoding.com/index.php/Image:MayYam1-p5.png 4th area], [http://amigacoding.com/index.php/Image:MayYam1-p6.png 5th area] | * Additional game images: [http://amigacoding.com/index.php/Image:MayYam1-p2.png 1st Area], [http://amigacoding.com/index.php/Image:MayYam1-p3.png 2nd area], [http://amigacoding.com/index.php/Image:MayYam1-p4.png 3rd area], [http://amigacoding.com/index.php/Image:MayYam1-p5.png 4th area], [http://amigacoding.com/index.php/Image:MayYam1-p6.png 5th area] | ||
− | <br clear= | + | <br clear=all /> |
Line 218: | Line 260: | ||
* Every few levels you get a new background (13 different backgrounds in total) | * Every few levels you get a new background (13 different backgrounds in total) | ||
* There is also a hidden bonus level too! | * There is also a hidden bonus level too! | ||
− | * A .zip containing an ADF file of the game, and | + | * A .zip containing an ADF file of the game, and AMOS sourcecode can be found [http://endavid.com/lists/works.html here]. |
− | [http://endavid.com/lists/works.html here]. | ||
* Additional game images: [http://amigacoding.com/index.php/Image:MayYam2-p2.png 1st Area], [http://amigacoding.com/index.php/Image:MayYam2-p3.png bonus area], [http://amigacoding.com/index.php/Image:MayYam2-p4.png 2nd area] | * Additional game images: [http://amigacoding.com/index.php/Image:MayYam2-p2.png 1st Area], [http://amigacoding.com/index.php/Image:MayYam2-p3.png bonus area], [http://amigacoding.com/index.php/Image:MayYam2-p4.png 2nd area] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:MazeHunter-Stage1-3.png|left|thumb]] | ||
+ | ===[[games:Maze Hunter|Maze Hunter]]=== | ||
+ | (by Frederic Cordier, Fireworks Software in 1993) | ||
+ | * [http://amigacoding.com/index.php/Image:MazeHunter-Title.png Title screen] | ||
<br clear=left /> | <br clear=left /> | ||
Line 246: | Line 294: | ||
* [http://aminet.net/package/dev/amos/AllPlaton Sourcecode on Aminet] | * [http://aminet.net/package/dev/amos/AllPlaton Sourcecode on Aminet] | ||
* [http://www.platon42.de/download.html#megatron Website of the author] | * [http://www.platon42.de/download.html#megatron Website of the author] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:MeteorDefender.png|left|thumb]] | ||
+ | ===[[games:Meteor Defender|Meteor Defender]]=== | ||
+ | (By Ecalius Software, in 2015) | ||
+ | * Available on the [http://eab.abime.net/showthread.php?p=1018852#post1018852 English Amiga Board] | ||
<br clear=left /> | <br clear=left /> | ||
Line 253: | Line 308: | ||
(by John Ingham (Transvamp Productions), distributed by F1 Licenseware) | (by John Ingham (Transvamp Productions), distributed by F1 Licenseware) | ||
* Version released 16 July 1994 available on F1 Licenseware disk 36, or F1 CD Vol. 1<BR>(F1CD:DISKS/036.DMS or F1CD:F1_RUNNABLE/31-40) | * Version released 16 July 1994 available on F1 Licenseware disk 36, or F1 CD Vol. 1<BR>(F1CD:DISKS/036.DMS or F1CD:F1_RUNNABLE/31-40) | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:NeverEndingColouringBook.png|left|thumb]] | ||
+ | ===[[games:NeverEndingCB|Never Ending Colouring Book]]=== | ||
+ | (by Deano, in 1993) | ||
+ | * ST programming by Tony Greenwood | ||
+ | * Graphics by Tonesoft | ||
+ | * Available on [http://aminet.net/search?query=necb Aminet] and includes AMOS source code | ||
<br clear=left /> | <br clear=left /> | ||
Line 259: | Line 323: | ||
===[[games:Oblidox|Oblidox V1.0]]=== | ===[[games:Oblidox|Oblidox V1.0]]=== | ||
(by Pete Cox, in 1992) | (by Pete Cox, in 1992) | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:Obstickle-Ingame.png|left|thumb]] | ||
+ | ===[[games:Obstickle|Obstickle]]=== | ||
+ | (by Malcolm Lavery, distributed by F1 Licenseware) | ||
+ | * Platform game | ||
+ | * Password system to access each level | ||
+ | * Available on F1 Licenseware disk 76, and F1 Licenseware CD Volume 1 | ||
<br clear=left /> | <br clear=left /> | ||
Line 268: | Line 341: | ||
− | [[Image: | + | [[Image:OperationLemming-Level4.png|left|thumb]] |
− | ===[[games:Operation | + | ===[[games:Operation Lemming|Operation Lemming]]=== |
+ | (by Chris Foote) | ||
+ | * Programming by Chris Foote | ||
+ | * Graphics by Chris Foote and Ken Evans | ||
+ | * Music by Janne Leinonen (Jol005x) | ||
+ | * Play testing by Richard Lloyd | ||
+ | * Must run on 68000 CPU - anything faster causes crashes and/or corrupt graphics | ||
* [http://hol.abime.net/5385 Entry on Hall of Light] | * [http://hol.abime.net/5385 Entry on Hall of Light] | ||
* [http://amiga.emucamp.com/operationlemm.htm Entry on Ami Sector One] (with download) | * [http://amiga.emucamp.com/operationlemm.htm Entry on Ami Sector One] (with download) | ||
+ | <br clear=all /> | ||
+ | |||
+ | |||
+ | [[Image:Oubliette-Level1.png|left|thumb]] | ||
+ | ===[[games:Oubliette|Oubliette]]=== | ||
+ | (by James Wilkinson, in 2016) | ||
+ | * Available on [http://aminet.net/search?query=oubliette Aminet] | ||
+ | * [http://www.amigacoding.com/index.php/File:Oubliette-Title.png Title screen] | ||
<br clear=all /> | <br clear=all /> | ||
Line 287: | Line 374: | ||
* [http://hol.abime.net/5180 Entry on Hall of Light] | * [http://hol.abime.net/5180 Entry on Hall of Light] | ||
<br clear=all /> | <br clear=all /> | ||
+ | |||
+ | |||
+ | [[Image:Picross-Level7.png|left|thumb]] | ||
+ | ===[[games:Picross|Picross]]=== | ||
+ | (by David Eriksson, of FX) | ||
+ | * Patrik Axelsson helped optimize game code. | ||
+ | * Tobias Soderlund helped with some levels and suggestions. | ||
+ | * [http://aminet.net/search?query=picross Picross Demo] is available on Aminet. | ||
+ | * [http://amigacoding.com/index.php/Image:Picross-Title.png Title screen] | ||
+ | <br clear=left /> | ||
Line 293: | Line 390: | ||
(by Andrew Crowe) | (by Andrew Crowe) | ||
* [http://aminet.net/search?query=pictris Pictris Demo] is available on Aminet. | * [http://aminet.net/search?query=pictris Pictris Demo] is available on Aminet. | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:PieBill_ingame.png|left|thumb]] | ||
+ | ===[[games:Pie-A-Bill-O-Matic|Pie-A-Bill-O-Matic]]=== | ||
+ | (by THY) | ||
+ | * Game is available on Aminet [http://aminet.net/search?query=piebill here] | ||
+ | * [http://amigacoding.com/index.php/Image:PieBill_title.png Title screen] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:Plat-Man_screen1.png|left|thumb]] | ||
+ | ===[[games:Plat-Man|Plat-Man]]=== | ||
+ | (by Frentic Software, 1995) | ||
+ | * Platform game base on characters featured in the Pac-Man game. | ||
+ | * Game is available on Aminet [http://aminet.net/search?query=PlatMan here] | ||
+ | * [http://amigacoding.com/index.php/Image:Plat-Man_title.png Title screen] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:Plouf-Ingame.png|left|thumb]] | ||
+ | ===[[games:Plouf|Plouf]]=== | ||
+ | (by Aurélien Gâteau) | ||
+ | * Game available [http://agateau.com/2013/plouf/ here] | ||
+ | * Source code [https://github.com/agateau/plouf here] | ||
+ | * [http://amigacoding.com/index.php/Image:Plouf-Title.png Title screen] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:PokerMania-Ingame.png|left|thumb]] | ||
+ | ===[[games:Poker Mania|Poker Mania]]=== | ||
+ | (by Andy Green, Green Lizard Productions) | ||
+ | * (C) 1994 A.M.G. | ||
+ | * All code, graphics and sound (C) 1995 | ||
+ | * Needs 1MB chip RAM and 68020+ CPU to run (to avoid 8000 0004 error) | ||
+ | * [http://amigacoding.com/index.php/Image:PokerMania-Title.png Title screen] | ||
<br clear=left /> | <br clear=left /> | ||
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[[Image:Prototype.png|left|thumb]] | [[Image:Prototype.png|left|thumb]] | ||
===[[games:Prototype|Prototype]]=== | ===[[games:Prototype|Prototype]]=== | ||
− | (by | + | (by Christopher Caleb in 1997, distributed by F1 Licenseware) |
+ | * Programmed by Christopher Caleb, Graphics by Alan Caleb, Music by Simon Sinclair, Sound Sampling by Christopher Caleb, Alan Caleb and Simon Sinclair, Vocal Performance by Simon Sinclair | ||
* [http://aminet.net/search?query=proto Prototype demo] is available on Aminet. | * [http://aminet.net/search?query=proto Prototype demo] is available on Aminet. | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:PubCrawl_level3.png|left|thumb]] | ||
+ | ===[[games:Pub Crawl|Pub Crawl]]=== | ||
+ | (by Volvo 0ne in 1995) | ||
+ | * Collect the drinks whilst avoiding the bad guys. | ||
+ | * Half-finished game released as-is in 2015 on English Amiga Board [http://eab.abime.net/showthread.php?t=80146 here]. | ||
+ | <br clear=left /> | ||
Line 307: | Line 450: | ||
* Punter 3.2 demo, finished 2nd Feb 1996, available on Amiga Format CD 1<BR>(AFCD1:Licenseware/F1 Licenseware/Demos) | * Punter 3.2 demo, finished 2nd Feb 1996, available on Amiga Format CD 1<BR>(AFCD1:Licenseware/F1 Licenseware/Demos) | ||
* [http://amigacoding.gamecult.eu/index.php/Image:Punter_title.png Title Screen Image] | * [http://amigacoding.gamecult.eu/index.php/Image:Punter_title.png Title Screen Image] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:Puzcat_level2.png|left|thumb]] | ||
+ | ===[[games:Puzcat|Puzcat]]=== | ||
+ | (Design, Coding and Graphics by Amy Worthington) | ||
+ | * Fun platformer | ||
+ | * Collect the mice whilst avoiding the dogs | ||
+ | * Released in 2015, the game and source code are available [http://www.glastonbridge.co.uk/mrbeanbag/downloads/PuzCat.zip here] | ||
+ | * [http://amigacoding.gamecult.eu/index.php/Image:Puzcat_title.png Title Screen Image] | ||
+ | <br clear=left /> | ||
+ | |||
+ | |||
+ | [[Image:Revolution.png|left|thumb]] | ||
+ | ===[[games:Revolution|Revolution]]=== | ||
+ | (by Keith Bugeja & Colin Vella) | ||
+ | * Puzzle game | ||
+ | * Available on Amiga Computing September 1992 coverdisk | ||
<br clear=left /> | <br clear=left /> | ||
Latest revision as of 21:58, 25 May 2016
Contents
- 1 Fight
- 2 Fighting Spirit
- 3 Forest Fight
- 4 Formula One Challenge
- 5 Fortress
- 6 Frontal Assault
- 7 Genesia
- 8 Green 5
- 9 Hanniss 5
- 10 Henry's House
- 11 Hillsea Lido
- 12 Housy Housy Super Bingo
- 13 Impact
- 14 Imperator
- 15 Interlock
- 16 International Cricket 2
- 17 International Golf
- 18 Jet Set Willy 97
- 19 Jet Strike
- 20 Karate Master
- 21 Kingdom Of Steam
- 22 Knights
- 23 Knockout 1/2
- 24 Labyrinth 2
- 25 Leaping Larry
- 26 Legions Of Dawn
- 27 Lethal Formula
- 28 Little Boulder In Diamonds Land
- 29 Lost On Parrott Island Adventure
- 30 Lunar Death V1
- 31 Maths Monkey
- 32 May & Yam 1
- 33 May & Yam 2
- 34 Maze Hunter
- 35 Maze Madness
- 36 Megablock 2
- 37 MegaTron
- 38 Meteor Defender
- 39 Money Cascade Professional Fruit Machine
- 40 Never Ending Colouring Book
- 41 Oblidox V1.0
- 42 Obstickle
- 43 Okey
- 44 Operation Lemming
- 45 Oubliette
- 46 Paragon
- 47 Phuk the world
- 48 Picross
- 49 Pictris
- 50 Pie-A-Bill-O-Matic
- 51 Plat-Man
- 52 Plouf
- 53 Poker Mania
- 54 Prototype
- 55 Pub Crawl
- 56 Punter
- 57 Puzcat
- 58 Revolution
- 59 Roach Motel
- 60 Reaxxion
- 61 Relics Of Deldroneye
- 62 Relics Of Deldroneye 2 - Return to Zantis
Fight
(by Erico Patricio Monteiro)
- King Of Fighters style 2D beat'em up for 1 or 2 players.
- Only 4 levels and 3 characters as the game is left unfinished! (But very playable)
- Fight is available on Aminet.
Fighting Spirit
(by Sylvain Zangiacomi)
- Fighting Spirit is available on Aminet.
Forest Fight
(by Sylvain Zangiacomi)
- Forest Fight is available on Aminet.
Formula One Challenge
(by Steven Rennocks (Amivision Software), 1990-92,
distributed by F1 Licenseware)
- Music by: Leon Poole; help from: Leon Poole,
David Rennocks & James Carr - Formula One management simulation game.
- V2 available on F1 Licenseware disk 34, or CD Vol. 1
(F1CD:DISKS/034.DMS or F1CD:F1_RUNNABLE/31-40)
Fortress
(by Lee Bamber, Malcolm Bamber, Samurai Sword and Digital Ninja, distributed by F1 Licenseware)
- Demo available on Amiga Format CD 1
(AFCD1:Licenseware/F1 Licenseware/Demos) - Full game available on F1 Licenseware disk 7, or F1 CD Vol. 1
(F1CD:DISKS/007.DMS or F1CD:F1_RUNNABLE/1-10) - Amiga 500 version on F1 Licenseware disk 30, or F1 CD Vol. 1
(F1CD:DISKS/30.DMS or F1CD:F1_RUNNABLE/21-30/) - Title Screen Image
Frontal Assault
Scorched Earth / Worms clone
Genesia
Green 5
(by Mark Judge)
- 2D platform game, similar to Flashback and Another World
- Demo version is on 1 disk
- Full game originally for 4 disks, but later crammed onto 3 disks
- Title screen
Hanniss 5
Henry's House
(by State Of The Art, distributed by F1 Licenseware)
- 2D platform game with 5 main levels.
- Source code available on the first disk.
- Available on F1 Licenseware disks 40a & 40b, or F1 CD Vol. 1
(F1CD:DISKS/40a.DMS and F1CD:DISKS/40b.DMS, or F1CD:F1_RUNNABLE/31-40) - More images:Freezer bonus area, Kitchen, Title screen.
Hillsea Lido
(commercial game, distributed by Vulcan)
Housy Housy Super Bingo
(by John Ingham (Transvamp), distributed by F1 Licenseware)
- Random bingo number generator (with speech by John and Julie)
- Version 2, 17th July 1994, available on F1 Licenseware disk 37 or F1CD Volume 1
(F1CD:DISKS/037.DMS or F1CD:F1_RUNNABLE/31-40)
Impact
(by S. Pullinger, D. Robb & B. Carr (Kids Stuff) in 1994, distributed by F1 Licenseware)
- Overhead car game where the aim is to crash into your opponents!
- Requires 1MB of RAM.
- Impact V2 is available on F1 Licenseware disk 20, or CD Vol. 1
(F1CD:DISKS/020.DMS or F1CD:F1_RUNNABLE/11-20)
Imperator
(by Bernie Noel)
Interlock
(by Mark Mainwood, distributed by F1 Licenseware)
- Devised and programmed by Mark Mainwood
- Available on Amiga Format #36 (July 1992) disk 2
International Cricket 2
(by Paul Dowers, in 1992)
International Golf
Jet Set Willy 97
(by Sam Beckett / cELLBLOCK4!, in 1997)
- Platform game
- Coding & Graphics: Sam Beckett
- Music: Flash & Ecstasy
- Design: Sharkbyte Software
- Betatesters: Flash & Gonzo
- Version 1.2 available from Aminet
Jet Strike
Karate Master
(by Rob Maddison in 1994, distributed by F1 Licenseware)
- Martial arts fighting game for 1 or 2 players.
- Available on F1 Licenseware disk 10, or CD Vol. 1
(F1CD:DISKS/010.DMS or F1CD:F1_RUNNABLE/1-10) - Title screen image
Kingdom Of Steam
(by Brian Bell, Chris Clarke and Hydro)
- Programming: Brian Bell, Game Design & Graphics: Chris Clarke, Music: Hydro
- Made using Reality Game Engine (which is coded in AMOS)
- Side-scrolling shoot'em up
- English Amiga Board page here
Knights
(By Reaper 1993-1994)
- Requires around 1MB of RAM
- Version 2.42 available on Aminet
- Some source code and images available on Aminet
Knockout 1/2
(by Ben Wyatt in 1996)
On the 'Amiga Classix 2' CD
Find the game, extra cars and extra sames on Aminet: http://aminet.net/search?query=knockout
Labyrinth 2
(made in 1997)
Leaping Larry
(made in 1991)
Legions Of Dawn
(by Andrew Campbell, distributed by F1 Licenseware)
- First person shooter
- Demo available on Aminet
- Title screen
Lethal Formula
(by D.T.O Software & E.W.Clay, distributed by F1 Licenseware)
- Created using GR.A.C V2 (Graphical Adventure Creator)
- Full game available on Amiga Format CD 1
(AFCD1:Licenseware/F1 Licenseware/Complete_Packages) - Title Screen Image
Little Boulder In Diamonds Land
(made in 1992)
Lost On Parrott Island Adventure
Lunar Death V1
(by Payton White)
- NTSC game.
Maths Monkey
(by Gina Mears, in 1994, distributed by F1 Licenseware)
- Educational fun for kids.
- Available on F1 Licenseware disk 24, or F1CD Volume 1
(F1CD:DISKS/24.DMS or F1CD:F1_RUNNABLE/21-30)
May & Yam 1
(by David Gavilan, 1993)
- Game similar to Pang! in that you destroy all the balls to complete the level.
- 2 Player only - though 1 player can play it after letting P2 use up all their lives!
- Every few levels you get a new background (15 different backgrounds in total)
- There is also a hidden bonus level too!
- A .zip containing an ADF file of the game, and AMOS sourcecode can be found here.
- Additional game images: 1st Area, 2nd area, 3rd area, 4th area, 5th area
May & Yam 2
(by David Gavilan, 1996)
- Completely different game to May & Yam 1. In this game you collect icons in each level.
- 1 or 2 player option.
- Passwords to access later levels.
- Every few levels you get a new background (13 different backgrounds in total)
- There is also a hidden bonus level too!
- A .zip containing an ADF file of the game, and AMOS sourcecode can be found here.
- Additional game images: 1st Area, bonus area, 2nd area
Maze Hunter
(by Frederic Cordier, Fireworks Software in 1993)
Maze Madness
(by Ben C. Gaunt in 1994, distributed by F1 Licenseware)
- Maze game, with teleports and various power-ups.
- Available on F1 Licenseware disk 46, or F1CD Vol. 1
(F1CD:DISKS/046.DMS or F1CD:F1_RUNNABLE/41-50)
Megablock 2
(by Dominic Ramsey)
- Tetris clone.
- Megablock 2 is available on Aminet.
MegaTron
Features on the coverdisk of 'The One Amiga 46 (Jul 1992, disk B)'
Meteor Defender
(By Ecalius Software, in 2015)
- Available on the English Amiga Board
Money Cascade Professional Fruit Machine
(by John Ingham (Transvamp Productions), distributed by F1 Licenseware)
- Version released 16 July 1994 available on F1 Licenseware disk 36, or F1 CD Vol. 1
(F1CD:DISKS/036.DMS or F1CD:F1_RUNNABLE/31-40)
Never Ending Colouring Book
(by Deano, in 1993)
- ST programming by Tony Greenwood
- Graphics by Tonesoft
- Available on Aminet and includes AMOS source code
Oblidox V1.0
(by Pete Cox, in 1992)
Obstickle
(by Malcolm Lavery, distributed by F1 Licenseware)
- Platform game
- Password system to access each level
- Available on F1 Licenseware disk 76, and F1 Licenseware CD Volume 1
Okey
(by K. Kulcu and T. Taylor, in 1991)
Operation Lemming
(by Chris Foote)
- Programming by Chris Foote
- Graphics by Chris Foote and Ken Evans
- Music by Janne Leinonen (Jol005x)
- Play testing by Richard Lloyd
- Must run on 68000 CPU - anything faster causes crashes and/or corrupt graphics
- Entry on Hall of Light
- Entry on Ami Sector One (with download)
Oubliette
(by James Wilkinson, in 2016)
- Available on Aminet
- Title screen
Paragon
(by Depeche Software (now Testaware?), in 1991)
Logical boardgame for two players. It's a bit like four in a row, but instead each player has to recreate a given shape.
Phuk the world
Picross
(by David Eriksson, of FX)
- Patrik Axelsson helped optimize game code.
- Tobias Soderlund helped with some levels and suggestions.
- Picross Demo is available on Aminet.
- Title screen
Pictris
(by Andrew Crowe)
- Pictris Demo is available on Aminet.
Pie-A-Bill-O-Matic
(by THY)
- Game is available on Aminet here
- Title screen
Plat-Man
(by Frentic Software, 1995)
- Platform game base on characters featured in the Pac-Man game.
- Game is available on Aminet here
- Title screen
Plouf
(by Aurélien Gâteau)
- Game available here
- Source code here
- Title screen
Poker Mania
(by Andy Green, Green Lizard Productions)
- (C) 1994 A.M.G.
- All code, graphics and sound (C) 1995
- Needs 1MB chip RAM and 68020+ CPU to run (to avoid 8000 0004 error)
- Title screen
Prototype
(by Christopher Caleb in 1997, distributed by F1 Licenseware)
- Programmed by Christopher Caleb, Graphics by Alan Caleb, Music by Simon Sinclair, Sound Sampling by Christopher Caleb, Alan Caleb and Simon Sinclair, Vocal Performance by Simon Sinclair
- Prototype demo is available on Aminet.
Pub Crawl
(by Volvo 0ne in 1995)
- Collect the drinks whilst avoiding the bad guys.
- Half-finished game released as-is in 2015 on English Amiga Board here.
Punter
(Design & Coding by Steve Bye, Graphics by: Belinda Bye, distributed by F1 Licenseware)
- Punter 3.2 demo, finished 2nd Feb 1996, available on Amiga Format CD 1
(AFCD1:Licenseware/F1 Licenseware/Demos) - Title Screen Image
Puzcat
(Design, Coding and Graphics by Amy Worthington)
- Fun platformer
- Collect the mice whilst avoiding the dogs
- Released in 2015, the game and source code are available here
- Title Screen Image
Revolution
(by Keith Bugeja & Colin Vella)
- Puzzle game
- Available on Amiga Computing September 1992 coverdisk
Roach Motel
Type: Platform
Goal: object is to kill all the roaches
Reaxxion
(by Mike Archer, distributed by Amiga User International in 1996)
Relics Of Deldroneye
(by Lee Bamber)
- 4 disks
- Demo available on Amiga Format CD 1
(AFCD1:Licenseware/F1 Licenseware/Demos) - Full game available on F1 Licenseware disks 18a to 18d, or CD Vol. 1
(F1CD:DISKS/018a.DMS to 018d.DMS or F1CD:F1_RUNNABLE/11-20) - entry on lemonamiga.com
- walkthrough for the game
- More images: Demo Title Screen Image, Title screen image
Relics Of Deldroneye 2 - Return to Zantis
(by Christopher & Lee Bamber, Steve Gane and The Digital Ninja Network, distributed by F1 Licenseware)
- 5 disks
- Demo available on Amiga Format CD 1
(AFCD1:Licenseware/F1 Licenseware/Demos) - Demo Intro Image
- entry on lemonamiga.com
- walkthrough for the game