Difference between revisions of "AMOSi:Sprite"

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(Extracted from the AMOSPro V2.00 helpfile)
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Latest revision as of 01:51, 17 November 2007

an example can be found on AMOSPro_Tutorial:Tutorials/Hardware_Sprites.AMOS


Sprite s,hx,hy,image

Loads sprite s with your image and positions it at your selected HARDWARE coordinates x,y.


The sprite number s can be anything from 0 to 63.


Sprites 0 to 7 generate hardware sprites


numbers 8 through 63 use computed sprites.