Difference between revisions of "Math"
m |
(→Graphics) |
||
Line 3: | Line 3: | ||
==Graphics== | ==Graphics== | ||
− | * [http://www.gorenfeld.net/lou/pseudo/ Lou's Pseudo 3d Page v0.9]<br />(about faking 3d like in racegames like Outrun or Lotus Turbo Challenge) | + | <!-- * [http://www.gorenfeld.net/lou/pseudo/ Lou's Pseudo 3d Page v0.9]<br />(about faking 3d like in racegames like Outrun or Lotus Turbo Challenge) Dead link--> |
− | |||
==Realtimecollisiondetection.net Blog== | ==Realtimecollisiondetection.net Blog== |
Latest revision as of 15:57, 8 September 2016
Note: The information/articles which are linked are often not written for the Amiga, but are still usefull resources.
Graphics
Realtimecollisiondetection.net Blog
- Old-school multiplication tricks
(regarding multiplication in combination with table lookup, matrix-vector, 2D rotation, complex numbers, two 3×3 matrices) - And an old-school division trick
- My recommended books
Sorting
- Animated Sorting Algorithms
Visually shows how eight different sorting algorithms behave on four different sets of data. - Sorting and Searching Algorithms
- The Postman's Search (article which appeared in August ' 92 issue of the C Users Journal)