Blitz:Object types

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Revision as of 03:28, 4 August 2015 by Idrougge (talk | contribs) (bitmap)
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rgbcomp

NEWTYPE.rgbcomp

 _red.l        ;left justified red component
 _green.l      ;left justified green component
 _blue.l       ;left justified blue component

End NEWTYPE

palettedata

NEWTYPE .palettedata

 _numcols.w          ;same as palette/_numcols.
 _zero.w             ;for compatibility with graphics lib LoadRGB32.
 _rgbs.rgbcomp[256]  ;256 is the max the amount it will vary
 _zero2.l            ;for graphics lib too.

End NEWTYPE

cycleinfo

NEWTYPE.cycleinfo

 _lowcol.w               ;06: low colour for cycle range 0=end
 _hicol.w                ;08: high colour for cycle range.
 _speed.w                ;10: speed of cycle : 16384 = max speed sign=direction
 _var.w                  ;12: cvariable speed is added to.

End NEWTYPE

palette

NEWTYPE.palette  ;size=128

 *_pdata.palettedata   ;00: pointer to palettedata null=none
 _numcols.w            ;04: num cols present in palettedata.
 _cycle.cycleinfo[14]  ;06: below is colour cycling info.
 _pad.b[10]

End NEWTYPE

bitmap

NEWTYPE.bitmap  ;size=64

 _ebwidth.w[0]      ;00: for compatability.
 _linemod.w         ;00: value to get from one scanline to next.
 _height.w          ;02: currently pixel height - but open to commodore 'enhancement'.
 _depth.w           ;04: number of bitplanes.
 _pad.b[2]          ;06: nothing.
 _data.l[8]         ;08: actual bitplane pointers.
 _pad2.b[12]        ;40: zilch.
 _flags.w           ;0=normal bitmap, <0=interleaved.
 _bitplanemod.w     ;value to get from one bitplane to next. MAY BE 0!
 _xclip.w           ;pixel width for render clipping
 _yclip.w           ;pixel height for render clipping
 _cclip.w           ;number of colours available on bitmap ( = 2^_depth)
 _isreal.w          ;0=no bitmap here, <0=blitz created bitmap, >0=borrowed

End NEWTYPE

module

NEWTYPE.module  ;size=8

 _mt_data.l      ;00 else pointer to module data null=nomod
 _length.l       ;04 length of module data

End NEWTYPE

blitzfont

NEWTYPE.blitzfont ;size=4

 _font.l         ;00 pointer to GFX TextFont struct null=nofont

End NEWTYPE

shape

NEWTYPE.shape  ;size=32

 _pixwidth.w         ;00: pixel width of shape null=noshape
 _pixheight.w        ;02: pixel height of shape
 _depth.w            ;04: depth, in bitplanes, of shape
 _ebwidth.w          ;06: even byte width of shape
 _bltsize.w          ;08: BLTSIZE of shape
 _xhandle.w          ;10: horizontal handle of shape
 _yhandle.w          ;12: vertical handle of shape
 _data.l             ;14: pointer to graphic data - Plane1, Plane2...
 _cookie.l           ;18: pointer to one bitplane cookiecut
 _onebpmem.w         ;22: memory taken by one bitplane of shape
 _onebpmemx.w        ;24: memory taken by one bitplane of shape,
                     ;    plus an extra word per bitplane per
                     ;    vertical pixel
 _allbpmem.w         ;26: memory taken by entire shape.
 _allbpmemx.w        ;28: memory taken by entire shape, plus an
                     ;    extra word per bitplane per vertical
                     ;    pixel
 _pad.b[2]           ;30:

End NEWTYPE

tape

NEWTYPE.tape  ;size=16

 _ielist.l           ;00: pointer to list of InputEvents null=none
 _timevalhi.l        ;04: high 4 bytes of timeval of first event
 _timevallo.l        ;08: low 4 bytes of timeval of first event
 _pad.b[4]           ;12:

End NEWTYPE

stencil

NEWTYPE.stencil  ;size=8

 _ebwidth.w          ;00: NULL if no stencil present else even byte width
 _height.w           ;02: height of stencil
 _data.l             ;04: pointer to one bitplane of stencil data

End NEWTYPE

queueitem

NEWTYPE.queueitem  ;size=16

 _mod.w              ;00: blitter BLTDMOD value
 _bltsize.w          ;02: blitter BLTSIZE value
 _depth.w            ;04: depth, in bitplanes, of bitmap
 _bitmap.l           ;06: bitmap object QBLIT was made to
 _offset.l           ;10: offset into bitmap QBLIT was made at
 _pad.b[2]

End NEWTYPE

queue

NEWTYPE.queue  ;size=16

 *_current.queueitem ;00: pointer to where to add next QBLIT QueueItem
 *_first.queueitem   ;04: pointer to start of .QueueItem block null=none
 _length.l           ;08: Length of allocated queue memory
 _pad.b[4]           ;12:

End NEWTYPE

fielditem

NEWTYPE.fielditem  ;size=16

 *_next.fielditem    ;00: For linked list.
 _data.l             ;04: pointer to where data comes from or goes to
 _lenth.l            ;08: length of above data
 _pad.b[4]

End NEWTYPE

file

NEWTYPE.file  ;size=32

 _handle.l           ;00: NULL if no file present else dos file handle of file
 _reclen.l           ;04: Byte length of 'Fields' for this file
 _pad.b[4]           ;08:
 *_fields.fielditem  ;12: list of field items
 _buffer.l           ;16: buffer for my own read/write routines
 _bufflen.w          ;20: length of above buffer
 _flags.w            ;22: =0 : buffer not altered,
                     ;    <0 : buffer written to,
                     ;    >0 : seek necessary when buffer flushed
 _valid.w            ;24: number of valid bytes in buffer
 _seekoff.w          ;26: seek (position) offset into buffer
 _seek.l             ;28: dos seek of start of buffer

End NEWTYPE

buffer

NEWTYPE.buffer  ;size=16

 _current.l          ;00: Pointer to current point in buffer to add BBLIT info to.
 _first.l            ;04: else pointer to beginning of buffer memory. null=none
 _length.l           ;08: length in bytes of buffer memory.
 _pad.b[4]           ;12:

End NEWTYPE

gadgetlist

NEWTYPE.gadgetlist  ;size=4

 _gadgets.l          ;00: pointer to INTUITION gadget list null=none

End NEWTYPE

slice

NEWTYPE.slice  ;size=32

 _ypos.w             ;00: vertical position of slice null=noslice
 _flags.w            ;02: slice flags
 _numbitplanes.w     ;04: number of bitplanes available in slice
 _numsprites.w       ;06: number of sprites available in slice
 _numcolours.w       ;08: number of colours available in slice
 _bitplanes.l        ;10: pointer to address in copper list of bitplane MOVEs
 _sprites.l          ;14: pointer to address in copper listof sprite MOVEs
 _colours.l          ;18: pointer to address in copper list of colour MOVEs
 _BPLCON1.l          ;22: pointer to address in copper list of word MOVEd to BPLCON1
 _BPLCON2.l          ;26: pointer to address in copper list of word MOVEd to BPLCON2
 _pad.b[2]           ;30:

End NEWTYPE

sound

NEWTYPE.sound  ;size=16

 _data.l             ;00: NULL if no sound present, else pointer to sound data
 _period.w           ;04: period of sound
 _length.w           ;06: length, in words, of sound data
 _loop.l             ;08: repeat to loop position of sound
 _looplength.w       ;12: length of looping section, in words
 _pad.b[2]           ;14:

End NEWTYPE

sprite

NEWTYPE.sprite  ;size=16

 _data.l             ;00: NULL if no sprite present, else pointer to sprite data
 _height.w           ;04: height of sprite, in pixels, plus an extra 1
 _channels.w         ;06: number of sprite channels required to display sprite
 _flags.w            ;08: low byte = pix width of sprite, hi bit = 1 if 16 colour sprite
 _nextoff.w          ;10: difference in bytes between seperate sprites for separate sprite channels
 _xhandle.w          ;12: horizontal handle for sprite
 _yhandle.w          ;14: vertical handle for sprite

End NEWTYPE

window

NEWTYPE.window  ;size=16

 _window.l           ;00: pointer to Intuition window struct null=none
 _cursx.w            ;04: horizontal cursor position in window
 _cursy.w            ;06: vertical cursor position in window
 _pointer.l          ;08: pointer optional window pointer sprite data.
 _length.l           ;12: length of window pointer sprite data.

End NEWTYPE

screen

NEWTYPE.screen  ;size=4

 _screen.l       ;00 pointer to INTUITION screen struct null=noscreen

End NEWTYPE

menulist

NEWTYPE.menulist  ;size=4

 _menu.l         ;00 pointer to INTUITION menu list null=nomenu

End NEWTYPE

intuifont

NEWTYPE.intuifont  ;size=16

 _fontname.l       ;00 Pointer to name of font
 _ysize.w          ;04 height of font
 _pad.w            ;06
 _font.l           ;08 pointer to GFX TextFont struct null=none
 _pad2.b[4]        ;12

End NEWTYPE