AMOSi:Sprite Update Off

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Revision as of 02:45, 17 November 2007 by Spellcoder (talk | contribs) (Extracted from the AMOSPro V2.00 helpfile)
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an example can be found on AMOSPro_Tutorial:Tutorials/Computed_Sprites.AMOS


Stops sprites from being redisplayed on the screen immediately when they are moved to a new position. Use it with the SPRITE UPDATE command to generate exceptionally smooth object movements.


Sprite Update Off