AMOSi:Sprite Update Off
Revision as of 02:45, 17 November 2007 by Spellcoder (talk | contribs) (Extracted from the AMOSPro V2.00 helpfile)
an example can be found on AMOSPro_Tutorial:Tutorials/Computed_Sprites.AMOS
Stops sprites from being redisplayed on the screen immediately when they are moved to a new position. Use it with the SPRITE UPDATE command to generate exceptionally smooth object movements.
Sprite Update Off