Amiga computer remade
Revision as of 14:41, 13 February 2008 by Spellcoder (talk | contribs)
Several Amiga clones/remakes are in the works. Each with a slightly different aim, some for total compatibility, some to be faster and offer more features. Hopefully someday whe'll be able to also document which differences these make to coders. (probably especially to interest for 680x0 / hardware hitting coders)
Recent Amiga computer clones/remakes
- Minimig
Minimig is an FPGA-based re-implementation of the original Amiga 500 hardware (PAL version). It's based on available hardware documentation and info from WinUAE(?). The project was made public on 5 december 2005 and has gone opensource in july 2007.
- NatAmiga (Native Amiga)
Based on the features documented and described in the HRM. ... After that, certain extensions will be made for an up-to-date multimedia-system. Great care will be taken to implement them in true amiga-style.
The basic chip-core design is already done. Running in full 32-bit (copper/blitter playfields).
- Clone-A
project started oct 2005, made public in december 2006
This project aim to totally reproduce the output of the Denise, Gary, Paula chips, CIA and later even the Agnus chip. This means you could run an Amiga on partly the original chips and part on the FPGA.
Abandoned projects
- BoXeR
the oldest project, however this project was abandoned and never released. Plans included an AA chipset (next gen AGA chipset) with 20x bandwidth of AGA, 32 bit blitter (up to 20x faster), Unified Memory Architecture, 16-bit sound, HD floppy drive support)
- AAA
Was to be the official successor to AGA. Compatible with OCS/ECS but not with AGA. Had features like 4-6x times faster blitter and multi-write copper instruction. Commodore in it's infinite wisdom decided to scrap the AAA project.- The Dave Haynie Archive (containing old specs and notes, including those for AAA)