AMOSi:Poke$

From Amiga Coding
Revision as of 02:45, 17 November 2007 by Spellcoder (talk | contribs) (Extracted from the AMOSPro V2.00 helpfile)
Jump to: navigation, search

Takes a source string and copies it directly to your chosen memory locations, a character at a time.


POKE$ address, string$


address holds the address of the first byte to be loaded with your new string data. The copying operation will continue until AMOS reaches the last character in your source string. Therefore, the end address will be:


address+Len(string$)-1