AMOSi:Sprite Update
Revision as of 02:45, 17 November 2007 by Spellcoder (talk | contribs) (Extracted from the AMOSPro V2.00 helpfile)
an example can be found on AMOSPro_Tutorial:Tutorials/Computed_Sprites.AMOS
Performs all sprite movements in a single burst. Before using this command, you'll need to switch off the automatic display system with SPRITE UPDATE OFF.
Sprite Update
Wait Vbl
The WAIT VBL command is important, as it synchronises the sprite movements with the screen updates.